Develop simple environments for 3-D games

Formats and tools

Unit Description
Reconstruct the unit from the xml and display it as an HTML page.
Assessment Tool
an assessor resource that builds a framework for writing an assessment tool
Assessment Template
generate a spreadsheet for marking this unit in a classroom environment. Put student names in the top row and check them off as they demonstrate competenece for each of the unit's elements and performance criteria.
Assessment Matrix
a slightly different format than the assessment template. A spreadsheet with unit names, elements and performance criteria in separate columns. Put assessment names in column headings to track which performance criteria each one covers. Good for ensuring that you've covered every one of the performance criteria with your assessment instrument (all assessement tools together).
Wiki Markup
mark up the unit in a wiki markup codes, ready to copy and paste into a wiki page. The output will work in most wikis but is designed to work particularly well as a Wikiversity learning project.
Evidence Guide
create an evidence guide for workplace assessment and RPL applicants
Competency Mapping Template
Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners. A template for developing assessments for a unit, which will help you to create valid, fair and reliable assessments for the unit, ready to give to trainers and students
Observation Checklist
create an observation checklist for workplace assessment and RPL applicants. This is similar to the evidence guide above, but a little shorter and friendlier on your printer. You will also need to create a seperate Assessor Marking Guide for guidelines on gathering evidence and a list of key points for each activity observed using the unit's range statement, required skills and evidence required (see the unit's html page for details)

Self Assessment Survey
A form for students to assess thier current skill levels against each of the unit's performance criteria. Cut and paste into a web document or print and distribute in hard copy.
Moodle Outcomes
Create a csv file of the unit's performance criteria to import into a moodle course as outcomes, ready to associate with each of your assignments. Here's a quick 'how to' for importing these into moodle 2.x
Registered Training Organisations
Trying to find someone to train or assess you? This link lists all the RTOs that are currently registered to deliver ICTGAM415, 'Develop simple environments for 3-D games'.
Google Links
links to google searches, with filtering in place to maximise the usefulness of the returned results
Books
Reference books for 'Develop simple environments for 3-D games' on fishpond.com.au. This online store has a huge range of books, pretty reasonable prices, free delivery in Australia *and* they give a small commission to ntisthis.com for every purchase, so go nuts :)


Elements and Performance Criteria

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Research and analyse brief requirements

1.1 Interpret the brief and clarify the design requirements, in consultation with the client

1.2 Identify the design, technical constraints and innovative features of the environments

1.3 Identify the software, media and file formats for digital imagery

1.4 Identify the production workflow requirements, and develop the production pipeline to meet client requirements

2. Design and visualise the environment

2.1 Develop the concept illustration for the environment, consistent with the game genre

2.2 Conduct focus testing of the concept illustration with the client and the representatives of the target market audience

2.3 Submit to the client for approval and feedback

2.4 Make adjustments to the concept illustration, based on comment and feedback

3. Verify and validate the environment

3.1 Create an environment prototype according to the design brief, guidelines, and feedback on the concept illustration

3.2 Conduct focus testing and seek recommendations for the further enhancement of the documented environment prototype

3.3 Make adjustments to the environment prototype, based on comment and feedback

3.4 Submit to the client for approval and feedback

4. Develop and evolve environment

4.1 Further enhance the environment prototype based on recommendations generated from focus testing

4.2 Submit to the client for approval and feedback

4.3 Finalise the environment design

4.4 Save and archive the files in agreed formats and repository