Formats and tools
- Unit Description
- Reconstruct the unit from the xml and display it as an HTML page.
- Assessment Tool
- an assessor resource that builds a framework for writing an assessment tool
- Assessment Template
- generate a spreadsheet for marking this unit in a classroom environment. Put student names in the top row and check them off as they demonstrate competenece for each of the unit's elements and performance criteria.
- Assessment Matrix
- a slightly different format than the assessment template. A spreadsheet with unit names, elements and performance criteria in separate columns. Put assessment names in column headings to track which performance criteria each one covers. Good for ensuring that you've covered every one of the performance criteria with your assessment instrument (all assessement tools together).
- Wiki Markup
- mark up the unit in a wiki markup codes, ready to copy and paste into a wiki page. The output will work in most wikis but is designed to work particularly well as a Wikiversity learning project.
- Evidence Guide
- create an evidence guide for workplace assessment and RPL applicants
- Competency Mapping Template
- Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners. A template for developing assessments for a unit, which will help you to create valid, fair and reliable assessments for the unit, ready to give to trainers and students
- Observation Checklist
- create an observation checklist for workplace assessment and RPL applicants. This is similar to the evidence guide above, but a little shorter and friendlier on your printer. You will also need to create a seperate Assessor Marking Guide for guidelines on gathering evidence and a list of key points for each activity observed using the unit's range statement, required skills and evidence required (see the unit's html page for details)
- Self Assessment Survey
- A form for students to assess thier current skill levels against each of the unit's performance criteria. Cut and paste into a web document or print and distribute in hard copy.
- Moodle Outcomes
- Create a csv file of the unit's performance criteria to import into a moodle course as outcomes, ready to associate with each of your assignments. Here's a quick 'how to' for importing these into moodle 2.x
- Registered Training Organisations
- Trying to find someone to train or assess you? This link lists all the RTOs that are currently registered to deliver ICTGAM527, 'Integrate database with online game'.
- Google Links
- links to google searches, with filtering in place to maximise the usefulness of the returned results
- Reference books for 'Integrate database with online game' on fishpond.com.au. This online store has a huge range of books, pretty reasonable prices, free delivery in Australia *and* they give a small commission to ntisthis.com for every purchase, so go nuts :)
Elements and Performance Criteria
Elements describe the essential outcomes.
Performance criteria describe the performance needed to demonstrate achievement of the element.
1. Install application programming interfaces (APIs) suitable to the gameâ€™s data source provider
1.1 Research the appropriate application programming interfaces (APIs)
1.2 Identify the specific APIs suitable for the game architecture and the data source provider
1.3 Install the nominated APIs on game development computers
2. Define and use a connection to the data source
2.1 Define the game data source connection parameters
2.2 Store the connection parameters in an external text-based configuration file
2.3 Open and close the connection to the game data source
3. Configure and use the connection pooling
3.1 Configure connection pooling in the database management system
3.2 Define the connection pool parameters for minimum connections, maximum connections, and idle connections
3.3 Minimise the use of database resources through the use of connection pooling
3.4 Test and verify the use of connection pooling
4. Pass embedded structured query language (SQL) to the database
4.1 Define the database connection property
4.2 Compose a structured query language (SQL) statement or command to be passed to the database
4.3 Test, debug and execute the SQL statement
5. Execute a stored procedure on a database
5.1 Call a stored procedure on the database, using a command callable statement
5.2 Define and pass the parameters to the stored procedure
5.3 Test, debug and execute the database stored procedure
6. Modify database data
6.1 Retrieve multi-row multi-column result sets from the database into the game application domain
6.2 Insert new records into the database
6.3 Update existing database records
6.4 Delete existing database records
7. Integrate data from the database with the game application domain
7.1 Integrate data from a forward-only and read-only cursor into the game application domain
7.2 Incorporate the data from an updateable cursor into the game application domain
8. Test and debug database integration code
8.1 Test the database integration code
8.2 Document the test results
8.3 Determine the errors and exceptions, and document the solutions
8.4 Debug all errors and exceptions
8.5 Assess all data modifications in the database, and document any errors
8.6 Correct all causes to data modification errors