Apply introductory programming techniques

Formats and tools

Unit Description
Reconstruct the unit from the xml and display it as an HTML page.
Assessment Tool
an assessor resource that builds a framework for writing an assessment tool
Assessment Template
generate a spreadsheet for marking this unit in a classroom environment. Put student names in the top row and check them off as they demonstrate competenece for each of the unit's elements and performance criteria.
Assessment Matrix
a slightly different format than the assessment template. A spreadsheet with unit names, elements and performance criteria in separate columns. Put assessment names in column headings to track which performance criteria each one covers. Good for ensuring that you've covered every one of the performance criteria with your assessment instrument (all assessement tools together).
Wiki Markup
mark up the unit in a wiki markup codes, ready to copy and paste into a wiki page. The output will work in most wikis but is designed to work particularly well as a Wikiversity learning project.
Evidence Guide
create an evidence guide for workplace assessment and RPL applicants
Competency Mapping Template
Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners. A template for developing assessments for a unit, which will help you to create valid, fair and reliable assessments for the unit, ready to give to trainers and students
Observation Checklist
create an observation checklist for workplace assessment and RPL applicants. This is similar to the evidence guide above, but a little shorter and friendlier on your printer. You will also need to create a seperate Assessor Marking Guide for guidelines on gathering evidence and a list of key points for each activity observed using the unit's range statement, required skills and evidence required (see the unit's html page for details)

Self Assessment Survey
A form for students to assess thier current skill levels against each of the unit's performance criteria. Cut and paste into a web document or print and distribute in hard copy.
Moodle Outcomes
Create a csv file of the unit's performance criteria to import into a moodle course as outcomes, ready to associate with each of your assignments. Here's a quick 'how to' for importing these into moodle 2.x
Registered Training Organisations
Trying to find someone to train or assess you? This link lists all the RTOs that are currently registered to deliver ICTPRG301, 'Apply introductory programming techniques'.
Google Links
links to google searches, with filtering in place to maximise the usefulness of the returned results
Books
Reference books for 'Apply introductory programming techniques' on fishpond.com.au. This online store has a huge range of books, pretty reasonable prices, free delivery in Australia *and* they give a small commission to ntisthis.com for every purchase, so go nuts :)


Elements and Performance Criteria

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Apply language syntax and layout

1.1 Apply basic language syntax rules

1.2 Use language data types, operators, and expressions to create a clear and concise code

1.3 Apply the variables and variable scope

1.4 Use the library functions in a program

1.5 Use commenting to create a clear meaning to the code

2. Apply control structures

2.1 Apply the language syntax for sequence, selection and iteration constructs

2.2 Use logical operators to create expressions for use in selection and iteration constructs

3. Code using standard algorithms

3.1 Develop algorithms that use the sequence, selection and iteration constructs

3.2 Create and use arrays

3.3 Code the standard sequential access algorithms, for reading and writing text files, including end-of-file detection loops

3.4 Apply string manipulation

4. Test the code

4.1 Use debugging techniques to trace code execution and examine the variable contents to detect, and correct, errors

4.2 Create and conduct simple tests, to confirm that the code meets the design specification

4.3 Document the tests performed and results achieved

5. Create an application or game

5.1 Design an algorithm in response to basic program specifications

5.2 Develop the application or game to meet the program specification

5.3 Test and confirm that the application, or game, meets the initial specifications


Qualifications and Skillsets

ICTPRG301 appears in the following qualifications:

  • ICT40815 - Certificate IV in Digital Media Technologies
  • ICT30115 - Certificate III in Information, Digital Media and Technology
  • ICT40915 - Certificate IV in Digital and Interactive Games