Formats and tools
- Unit Description
- Reconstruct the unit from the xml and display it as an HTML page.
- Assessment Tool
- an assessor resource that builds a framework for writing an assessment tool
- Assessment Template
- generate a spreadsheet for marking this unit in a classroom environment. Put student names in the top row and check them off as they demonstrate competenece for each of the unit's elements and performance criteria.
- Assessment Matrix
- a slightly different format than the assessment template. A spreadsheet with unit names, elements and performance criteria in separate columns. Put assessment names in column headings to track which performance criteria each one covers. Good for ensuring that you've covered every one of the performance criteria with your assessment instrument (all assessement tools together).
- Wiki Markup
- mark up the unit in a wiki markup codes, ready to copy and paste into a wiki page. The output will work in most wikis but is designed to work particularly well as a Wikiversity learning project.
- Evidence Guide
- create an evidence guide for workplace assessment and RPL applicants
- Competency Mapping Template
- Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners. A template for developing assessments for a unit, which will help you to create valid, fair and reliable assessments for the unit, ready to give to trainers and students
- Observation Checklist
- create an observation checklist for workplace assessment and RPL applicants. This is similar to the evidence guide above, but a little shorter and friendlier on your printer. You will also need to create a seperate Assessor Marking Guide for guidelines on gathering evidence and a list of key points for each activity observed using the unit's range statement, required skills and evidence required (see the unit's html page for details)
- Self Assessment Survey
- A form for students to assess thier current skill levels against each of the unit's performance criteria. Cut and paste into a web document or print and distribute in hard copy.
- Moodle Outcomes
- Create a csv file of the unit's performance criteria to import into a moodle course as outcomes, ready to associate with each of your assignments. Here's a quick 'how to' for importing these into moodle 2.x
- Registered Training Organisations
- Trying to find someone to train or assess you? This link lists all the RTOs that are currently registered to deliver SITHGAM501, 'Manage gaming activities'.
- Google Links
- links to google searches, with filtering in place to maximise the usefulness of the returned results
- Reference books for 'Manage gaming activities' on fishpond.com.au. This online store has a huge range of books, pretty reasonable prices, free delivery in Australia *and* they give a small commission to ntisthis.com for every purchase, so go nuts :)
Elements and Performance Criteria
Elements describe the essential outcomes of a unit of competency.
Performance criteria describe the performance needed to demonstrate achievement of the element. Where bold italicised text is used, further information is detailed in the required skills and knowledge section and the range statement. Assessment of performance is to be consistent with the evidence guide.
1. Develop gaming activities.
1.1 Research gaming requirements based on customer preferences, budget, location and organisational objectives.
1.2 Identify and research information on potential gaming activities and products.
1.3 Select gaming products suited to the venue and purpose.
1.4 Establish and monitor gaming policies, systems and procedures according to legislative and organisational requirements.
1.5 Investigate computer applications for gaming and set up and implement appropriate systems and records.
1.6 Research, plan and set up data systems for safety, security and accounting purposes and put monitoring procedures in place.
1.7 Establish resource requirements, including staffing, furniture, equipment and fittings, and training.
2. Develop and maintain a gaming venue.
2.1 Design a plan for the gaming floor according to venue capability.
2.2 Analyse and select appropriate furniture, machines, equipment and fittings based on key considerations.
2.3 Analyse appropriate systems where required.
2.4 Plan pre installation, including staffing and training, and location and operation of equipment and service design.
2.5 Negotiate terms for appropriate equipment and fittings to achieve agreed budget and requirements.
2.6 Procure and install furniture, equipment and fittings.
2.7 Monitor gaming location for effective operation and modify as required.
3. Monitor gaming activities.
3.1 Summarise and analyse gaming data and prepare recommendations.
3.2 Develop reports on gaming activities and submit to appropriate personnel.
3.3 Analyse gaming operations problems and develop strategies for enhanced performance.
3.4 Match data against key performance indicators and benchmarks.
4. Develop promotional activities for gaming.
4.1 Conduct research to determine suitable promotional activities.
4.2 Formulate promotional activities based business and customer needs.
4.3 Develop action plans and evaluation mechanisms for promotional activities.
5. Organise and monitor security for gaming location.
5.1 Develop, implement and monitor gaming security policies and procedures according to legislative requirements, and confidentiality and privacy provisions.
5.2 Ensure that appropriate security personnel are employed and trained.
6. Ensure business compliance.
6.1 Identify and meet legal obligations for gaming activities.
6.2 Make information and signage on organisational gaming activities and responsible gambling policies available to customers and employees.