Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
SITHGAM202 Mapping and Delivery Guide
Attend gaming machines
Version 1.0
Issue Date: April 2024
Qualification | - |
Unit of Competency | SITHGAM202 - Attend gaming machines |
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Description | This unit describes the performance outcomes, skills and knowledge required to operate and maintain gaming machines, make payouts, check security and provide advice on games offered by the organisation. | ||
Employability Skills | This unit contains employability skills. | ||
Learning Outcomes and Application | This unit applies to all gaming venues, and to gaming attendants who work under general supervision within established procedures. It applies to all header systems, including Tabaret, Tattersall’s, Electronic Data Transfer (EDT) and data retrieval and promotion systems, including computer games, Dacom, TurboBonus, player tracking and government monitoring systems. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. |
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Prerequisites/co-requisites | This unit must be assessed after the following prerequisite unit:SITHGAM201Provide responsible gambling services | ||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Advise customers on gaming activities. |
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Element: Operate and maintain gaming machines. |
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Element: Monitor security of gaming areas. |
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Element: Make gaming machine payouts. |
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Element: Operate and maintain coin dispensing equipment. |
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